Breaking Change: Renaming MSQ Particles

Breaking Change: Renaming MSQ Particles

We rename MSQ particles

Juan Juan
4 min read

We named our particles based on the MSQ model to avoid arbitrary names like boson named after Bose, fermion named after Fermi, or quarks taken from a silly novel.

This leads to mos1, mos2, etc.

MSQ

But such names were difficult to pronounce and created inconsistencies in different languages. For example, Gmail is pronounce jee-meyl in English, but Gah-mel in Vietnamese, the difference is from the different pronunciation of “G” in different languages.

So this means number names aren’t good and we need unique names that are logical and systemic.

We tried long unique names such as:

  • light particles for photons or mor1
  • virtual space particles for gravitons or the 2nd Element or mos2

But people complained that virtual space particles sounds weird.

This is because shallow people think that space is empty and are not particles in themselves since they cannot be felt tactually or seen visually.

And so we change the names again to absorb this fact.

We rename media particles as media:

Common nameShort name
Existence spaceexmed (Existence medium)
Identity spaceimed (Identity medium)
Perception spacepermed (Perception medium)
Timespantimed (Time medium)
Macroaetherspacemasmed (Marco Aetherspace medium)
Aetherspaceasmed (Aetherspace medium)
Spacespanspamed (Space medium)
Light Waveslimed (Light medium)
Spacespanspamed (Space medium)

So virtual space particles become space medium (or space media for the multiverse)

Media have wave dynamics like frequency and are not discrete, whereas Particles have particle dynamics like spin.

Common nameShort name
Monadsapar (Pure Aether particles that spin)
Space vorticesspapar (Space particles that spin)
Photonslipar (Light particles that spin)
Electronsclipar (Crude Light particles that spin)
Neutrinoscopar (Convertible particles that spin)
Quarksmapar (Material particles that spin)

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